Giovana Soares
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Design + Business

Join me on my journey as I apply design thinking to business

Choosing The Right Input When Solving Problems Creatively

2/18/2016

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"The creative process is a combination of understanding the user I am designing for with the multiple experiences I was exposed to."
As I apply design thinking to business, I have to pay close attention to what type of information I take in to help me with the creative process I go through when faced with a problem. However, with so much information surrounding us nowadays, how do you filter out just the right amount and quality of information that can benefit us

I consider myself a creative person, so I have to pay close attention to what I take in, given that the quality of what I choose to absorb is closely tied to my creative process. This process is a combination of understanding the user I am designing for with the multiple experiences I was exposed to. That means that by taking in stimuli that are relevant, challenging, and diverse, I am more adept to see things differently, which ultimately translates into new perspectives, resulting in more thought-provoking, creative ideas. Just like the computer term "garbage in, garbage out:" people are the same way.
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Just like the computer term "garbage in, garbage out:" people are the same way. Picture by Freepik
Now stop for a second and think about the creative field. Creatives are usually pressured to output the most value per unit of time, and this can become overwhelming if they are not inputting the most valuable information and activities. Though it seems unreasonable at first, the solution to best manage time and filter valuable information isn’t to completely remove certain information and activities from one’s day, but to add ones that enhance the creative activities they are already involved on. Adding new valuable activities that stimulate a creative’s mind will help them be more effective in their creative work. Yes, cutting out activities low in value or that only require processing power is a good start, but adding valuable activities is the best way to look at problems differently.

Ultimately, being a creative is no easy task, so having checkpoints to help me understand what I am taking in and how I am spending my time will ultimately help me become not only a better creative, but a better person in general. And not to be forgotten: choosing to approach my life systematically and with discipline will only yield greatness. Getting out of my comfort zone and stepping into the wilderness of my surroundings so my mind is constantly challenged is the best way to focus on what I love to do most, which is to spread to the world the creative greatness that exponentially grows inside of me.

P.S: If you are wondering what type of valuable activities you could engage in to help you output a better creative outcome, be sure to check out the Washington Post’s article on “Spacing Out" or Greatist’s article on “Ways to Boost Creativity".
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How Big Spaceship Uses Design Thinking to Keep Morale High

12/29/2015

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“The Big Spaceship is nothing more than a learning organization applying Design Thinking to empower its employees to do great things. And their Employee Handbook reflects just that.”

​If you’re thinking to start a business and have thought about introducing the ideology of Design Thinking to foster creativity, collaboration and innovation in the workplace, you have to check out Big Spaceship – a digital agency – and its Employee Handbook. Seriously, just glance through it, it will inspire you (and make you want to work for them)!

If only all companies had the same creative and collaborative culture as Big Spaceship does. I’ve read many employee manuals, and boy, they are boring! However, this manual is everything but boring. It is designed for new and existing employees to familiarize themselves with the company’s work environment. It’s a way to let them know how the company works, what is expected of them, and to show that Big Spaceship is nothing more than a learning organization that empowers its employees to do great things. And their Employee Handbook reflects just that. They have applied the Design Thinking ideology not only to their work environment, but of course, to their employee handbook. They have made it welcoming and friendly, unlike most of the 100-page boring handbooks available in big corporations that people tend to stay away from.
​But how does all of this translate into increasing morale? Well, if you do some research on factors that contribute to a high employee morale, you will find the following: 
  • Relationships built on trust
  • Autonomy / No micromanagement
  • Encouragement
  • Respect
  • Creativity / Fun
  • Effective Teams / Teamwork
  • Appreciation
  • Communication
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Big Spaceship puts people first
Guess what? Big Spaceship has all of them checked and explained on their employee handbook. They emphasize autonomy, which in turn comes with responsibility. But that is when trust emerges. They believe in the employee to make the right judgments; whether is being more rational, or intuitive about a situation or a project. They trust that employee, and that’s why they hired them; because they are passionate about what they do, and that should translate into their work. Oh, and I don’t even have to talk about teamwork – in a learning organization that is highly creative, teamwork is everything, otherwise things just won’t fit together beautifully and harmoniously.

What about communication? At Big Spaceship, that’s a given; they believe it to be the key to any project. They instruct their employees to avoid jargons to prevent misunderstanding from happening not only within the team, but also with clients, leading to cohesive and outstanding work and best use of time. There is no time for extra explanation that could have been avoided to start with, especially when working in projects with tight deadlines.

At Big Spaceship, they believe everyone is creative, and things, processes, and people are the way they are because someone decided to take action on them and just do it. They encourage new employees to do just the same. If an employee has an idea, they should try it out… That is how success comes about: executing, not thinking or wondering. Also, having fun is important, no one there wants employees to be bored and not feel inspired, and that’s why employees are encouraged to think outside of the box, or to do things like bringing their pets to work, or going for a walk to clear their minds. In the end, Big Spaceship believes it isn’t all about technical work, it’s about people, collaboration, relationships, and fun! And of course, Big Spaceship makes it all possible because of their hierarchy-free system, where the client is part of the team, and the team is part of something bigger – as long as each employee shoots for the stars, wherever they land is going to be a pretty awesome place to be. And that’s Big Spaceship.
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What is Design Management?

12/21/2015

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​"Design Management shifts design from the operational level to a strategic approach applied to foster innovation in different business situations and business units.​"
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​​Since I will be referring to Design Management (DM) throughout my posts, and since I’m enrolled in the Masters of Professional Studies at the Shintaro Akatsu School of Design at the University of Bridgeport, let’s start the blog by defining Design Management. Although it’s an evolving field, there is a common understanding of what it is and its impact in many areas of an organization. 

But before we jump into Design Management, let’s talk about Design. When people hear the word Design, they usually associate it with a deliverable, such as a website, a brochure, a beautifully designed package, an advertising campaign, etc. Imagine taking the process designers go through to create these deliverables and applying them to any situation that requires a solution. These situations could be as vast organizational change and leadership or as specific as software development and manufacturing. Design Management shifts design from the operational level to a more strategic approach applied to foster innovation in different business situations and business units.​

Design Management is a system to foster innovation in order to approach situations that require improvement. If you think about it, when we improve something, we innovate it. Whether it’s improving a product, a service, a process, or a result…  The advantage of DM is that its main focus is not on problems or on a final result, but rather, on the problem-solution space, which fosters innovation. Design Management applies the Design Thinking mindset to an organization’s activities, processes, and especially environment: one that encourages risks, is accepting of failure, is forward-thinking, and judgment-free. To illustrate this, let’s take two fields: design and engineering. While many engineers use an established set of tools to solve a problem, designers work on an appropriate space to foster the problem-solution process. In this space, where the problem and solution coexist, both are still undefined and mixed in the same conceptual space.

​In these Design-Thinking spaces, people use different concepts, systems, tools, and methods to solve a problem that was initially not even defined. And through this creative iteration with the use of different tools and methods, chances of finding a successful solution increases. This is how innovation is born. When people and companies start to embrace and apply the concept of Design Thinking to business, a.k.a. Design Management, they will unleash the true power of innovation, where even the unthinkable becomes a result of innovation.

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    Background in business, marketing & technology, design lover, entrepreneur at heart.

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